Здания Гаваней глубин: различия между версиями
Нет описания правки |
Нет описания правки |
||
Строка 12: | Строка 12: | ||
Заполненное водой ущелье, окруженное крутыми склонами, где гигантский (но мирный) наутилус собирает с утесов гигантских моллюсков и другие морепродукты. | Заполненное водой ущелье, окруженное крутыми склонами, где гигантский (но мирный) наутилус собирает с утесов гигантских моллюсков и другие морепродукты. | ||
=====Назначение===== | =====Назначение===== | ||
The purpose of the | The purpose of the Каньон окаменелостей is to produce: | ||
*[[File:ch22_seafood.png]] '''Морепродукты''' | *[[File:ch22_seafood.png]] '''Морепродукты''' | ||
Строка 29: | Строка 29: | ||
=====Производство===== | =====Производство===== | ||
In the | In the Каньон окаменелостей you can produce '''Морепродукты''' and '''Светящиеся креветки'''. '''Морепродукты''' can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. '''Светящиеся креветки''' have only one production option. | ||
[[File:Fossil_Canyon_Produce.png|center]] | [[File:Fossil_Canyon_Produce.png|center]] | ||
Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[ | Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[Процветание]] Boost factor. | ||
[[File:Fossil_Canyon_Boost.png|center]] | [[File:Fossil_Canyon_Boost.png|center]] | ||
=====Улучшения===== | =====Улучшения===== | ||
The | The Каньон окаменелостей can only be upgraded to level 2. To upgrade Каньон окаменелостей to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs. | ||
[[File:Fossil_Canyon_Upgrade.png|center]] | [[File:Fossil_Canyon_Upgrade.png|center]] | ||
Upgrading | Upgrading Каньон окаменелостей to the next level will increase: | ||
#The amount of Resources per production time. So the production will be more efficient! | #The amount of Resources per production time. So the production will be more efficient! | ||
#The amount of | #The amount of Процветание used by the building, so the production of all settlement resources will be more efficient. | ||
<br> | <br> | ||
Строка 51: | Строка 51: | ||
!colspan="15"|Обзор Каньона окаменелостей | !colspan="15"|Обзор Каньона окаменелостей | ||
|- | |- | ||
| | |Уровень | ||
|colspan="3"|{{Requirements}} | |colspan="3"|{{Requirements}} | ||
|colspan="3"|{{Costs}} | |colspan="3"|{{Costs}} | ||
Строка 59: | Строка 59: | ||
|rowspan="2"|{{Size}} | |rowspan="2"|{{Size}} | ||
|rowspan="2"|{{Construction Time}} | |rowspan="2"|{{Construction Time}} | ||
|rowspan="2"|[[File:Prosperity.png| | |rowspan="2"|[[File:Prosperity.png|Процветание]] | ||
|rowspan="2"|[[File:Work.png|Общественная работа]] | |rowspan="2"|[[File:Work.png|Общественная работа]] | ||
|rowspan="2"|[[File:Sg1+2.png|Basic Sentient Goods]] | |rowspan="2"|[[File:Sg1+2.png|Basic Sentient Goods]] | ||
Строка 66: | Строка 66: | ||
|colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | |colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | ||
|- | |- | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|- | |- | ||
|style="background-color:#d4ba91"|1 | |style="background-color:#d4ba91"|1 | ||
|style="background-color:#d4ba91"|8x5 | |style="background-color:#d4ba91"|8x5 | ||
|style="background-color:#d4ba91"| | |style="background-color:#d4ba91"|24ч | ||
|style="background-color:#d4ba91"|18 | |style="background-color:#d4ba91"|18 | ||
|style="background-color:#d4ba91"|310 | |style="background-color:#d4ba91"|310 | ||
|style="background-color:#d4ba91"|590K | |style="background-color:#d4ba91"|590K | ||
|style="background-color:#d4ba91"| - | |style="background-color:#d4ba91"| - | ||
|style="background-color:#d4ba91"| | |style="background-color:#d4ba91"|3ч<br>9ч<br>3ч(*) | ||
|style="background-color:#d4ba91"|200<br>370<br>1020 | |style="background-color:#d4ba91"|200<br>370<br>1020 | ||
|style="background-color:#d4ba91"| | |style="background-color:#d4ba91"|6ч | ||
|style="background-color:#d4ba91"|5400 | |style="background-color:#d4ba91"|5400 | ||
|- | |- | ||
|style="background-color:#e5c799"|2 | |style="background-color:#e5c799"|2 | ||
|style="background-color:#e5c799"|8x5 | |style="background-color:#e5c799"|8x5 | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|36ч | ||
|style="background-color:#e5c799"|11 | |style="background-color:#e5c799"|11 | ||
|style="background-color:#e5c799"|380 | |style="background-color:#e5c799"|380 | ||
|style="background-color:#e5c799"| - | |style="background-color:#e5c799"| - | ||
|style="background-color:#e5c799"|720K | |style="background-color:#e5c799"|720K | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|3ч<br>9ч<br>3ч(*) | ||
|style="background-color:#e5c799"|310<br>560<br>1540 | |style="background-color:#e5c799"|310<br>560<br>1540 | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|6ч | ||
|style="background-color:#e5c799"|8000 | |style="background-color:#e5c799"|8000 | ||
|- | |- | ||
!colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_snails.png| | !colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_snails.png|Глубоководные морские улитки]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | ||
|- | |- | ||
!colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[ | !colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[Процветание|'''visit the page dedicated to the article to find out more''']]. | ||
|- | |- | ||
|} | |} | ||
Строка 121: | Строка 121: | ||
*[[File:ch22_fish.png]] '''Shore Fish''' | *[[File:ch22_fish.png]] '''Shore Fish''' | ||
** | ** Используются для разблокировки Технологий в [[Меню исследований]]. | ||
** | ** Используются в качестве опции производственных затрат для создания [[File:ch22_eels.png]] '''Garden Eels''' в [[Китовая бухта|Китовой бухте]]. | ||
*[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | *[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | ||
** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ||
Строка 138: | Строка 138: | ||
[[File:Fishing_Spot_Produce.png|center]] | [[File:Fishing_Spot_Produce.png|center]] | ||
Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[ | Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[Процветание]] Boost factor. | ||
[[File:Fishing_Spot_Boost.png|center]] | [[File:Fishing_Spot_Boost.png|center]] | ||
Строка 149: | Строка 149: | ||
Upgrading Fishing Spot to the next level will increase: | Upgrading Fishing Spot to the next level will increase: | ||
#The amount of Resources per production time. So the production will be more efficient! | #The amount of Resources per production time. So the production will be more efficient! | ||
#The amount of | #The amount of Процветание used by the building, so the production of all settlement resources will be more efficient. | ||
<br> | <br> | ||
Строка 156: | Строка 156: | ||
!colspan="15"|Fishing Spot Information | !colspan="15"|Fishing Spot Information | ||
|- | |- | ||
| | |Уровень | ||
|colspan="3"|{{Requirements}} | |colspan="3"|{{Requirements}} | ||
|colspan="3"|{{Costs}} | |colspan="3"|{{Costs}} | ||
Строка 164: | Строка 164: | ||
|rowspan="2"|{{Size}} | |rowspan="2"|{{Size}} | ||
|rowspan="2"|{{Construction Time}} | |rowspan="2"|{{Construction Time}} | ||
|rowspan="2"|[[File:Prosperity.png| | |rowspan="2"|[[File:Prosperity.png|Процветание]] | ||
|rowspan="2"|[[File:Work.png|Общественная работа]] | |rowspan="2"|[[File:Work.png|Общественная работа]] | ||
|rowspan="2"|[[File:Sg2+2.png|Refined Sentient Goods]] | |rowspan="2"|[[File:Sg2+2.png|Refined Sentient Goods]] | ||
Строка 171: | Строка 171: | ||
|colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | |colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | ||
|- | |- | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|- | |- | ||
|style="background-color:#d4ba91"|1 | |style="background-color:#d4ba91"|1 | ||
|style="background-color:#d4ba91"|7x6 | |style="background-color:#d4ba91"|7x6 | ||
|style="background-color:#d4ba91"| | |style="background-color:#d4ba91"|24ч | ||
|style="background-color:#d4ba91"|18 | |style="background-color:#d4ba91"|18 | ||
|style="background-color:#d4ba91"|420 | |style="background-color:#d4ba91"|420 | ||
Строка 190: | Строка 190: | ||
|style="background-color:#e5c799"|2 | |style="background-color:#e5c799"|2 | ||
|style="background-color:#e5c799"|7x6 | |style="background-color:#e5c799"|7x6 | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|36ч | ||
|style="background-color:#e5c799"|11 | |style="background-color:#e5c799"|11 | ||
|style="background-color:#e5c799"|500 | |style="background-color:#e5c799"|500 | ||
|style="background-color:#e5c799"| - | |style="background-color:#e5c799"| - | ||
|style="background-color:#e5c799"|640K | |style="background-color:#e5c799"|640K | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|3ч<br>9ч<br>3ч(*) | ||
|style="background-color:#e5c799"|750<br>1360<br>3700 | |style="background-color:#e5c799"|750<br>1360<br>3700 | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|6ч | ||
|style="background-color:#e5c799"|8000 | |style="background-color:#e5c799"|8000 | ||
|- | |- | ||
!colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_weed.png|Lure Weed]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | !colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_weed.png|Lure Weed]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | ||
|- | |- | ||
!colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[ | !colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[Процветание|'''visit the page dedicated to the article to find out more''']]. | ||
|- | |- | ||
|} | |} | ||
=====Building Levels===== | =====Building Levels===== | ||
{| align=center | {| align=center | ||
! | !Уровень 1 | ||
! | !Уровень 2 | ||
|- | |- | ||
|[[File:DH_Production2_7x6_L1_0008.png|200px|center]] | |[[File:DH_Production2_7x6_L1_0008.png|200px|center]] | ||
|[[File:DH_Production2_7x6_L2_0008.png|200px|center]] | |[[File:DH_Production2_7x6_L2_0008.png|200px|center]] | ||
|- | |- | ||
|colspan="6" style="font-size:12px;text-align:center;"| | |colspan="6" style="font-size:12px;text-align:center;"|Нажмите на уровень здания, чтобы увидеть увеличенное изображение. | ||
|} | |} | ||
<br> | <br> | ||
Строка 222: | Строка 222: | ||
The purpose of the Kelp Farm is to produce: | The purpose of the Kelp Farm is to produce: | ||
*[[File:ch22_fruits.png]] ''' | *[[File:ch22_fruits.png]] '''Плоды ламинарии''' | ||
** | ** Используются для разблокировки Технологий в [[Меню исследований]]. | ||
** | ** Используются в качестве опции производственных затрат для создания [[File:ch22_sponges.png]] '''Sea Sponges''' в [[Китовая бухта|Китовой бухте]]. | ||
*[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | *[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | ||
** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ||
Строка 236: | Строка 236: | ||
<br> | <br> | ||
=====Производство===== | =====Производство===== | ||
In the Kelp Farm you can produce ''' | In the Kelp Farm you can produce '''Плоды ламинарии''' and '''Светящиеся креветки'''. '''Плоды ламинарии''' can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. '''Светящиеся креветки''' have only one production option. | ||
[[File:Kelp_Farm_Produce.png|center]] | [[File:Kelp_Farm_Produce.png|center]] | ||
Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[ | Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[Процветание]] Boost factor. | ||
[[File:Kelp_Farm_Boost.png|center]] | [[File:Kelp_Farm_Boost.png|center]] | ||
Строка 252: | Строка 252: | ||
!colspan="15"|Kelp Farm Information | !colspan="15"|Kelp Farm Information | ||
|- | |- | ||
| | |Уровень | ||
|colspan="3"|{{Requirements}} | |colspan="3"|{{Requirements}} | ||
|colspan="3"|{{Costs}} | |colspan="3"|{{Costs}} | ||
Строка 260: | Строка 260: | ||
|rowspan="2"|{{Size}} | |rowspan="2"|{{Size}} | ||
|rowspan="2"|{{Construction Time}} | |rowspan="2"|{{Construction Time}} | ||
|rowspan="2"|[[File:Prosperity.png| | |rowspan="2"|[[File:Prosperity.png|Процветание]] | ||
|rowspan="2"|[[File:Work.png|Общественная работа]] | |rowspan="2"|[[File:Work.png|Общественная работа]] | ||
|rowspan="2"|[[File:Ag1+2.png|Basic Ascended Goods]] | |rowspan="2"|[[File:Ag1+2.png|Basic Ascended Goods]] | ||
|rowspan="2"|[[File:Ag1+1.png|Basic Ascended Goods]] | |rowspan="2"|[[File:Ag1+1.png|Basic Ascended Goods]] | ||
|colspan="2"|[[File:ch22_fruits.png| | |colspan="2"|[[File:ch22_fruits.png|Плоды ламинарии]] | ||
|colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | |colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | ||
|- | |- | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|- | |- | ||
|style="background-color:#d4ba91"|1 | |style="background-color:#d4ba91"|1 | ||
Строка 298: | Строка 298: | ||
!colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_eels.png|Garden Eels]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | !colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_eels.png|Garden Eels]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | ||
|- | |- | ||
!colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[ | !colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[Процветание|'''visit the page dedicated to the article to find out more''']]. | ||
|- | |- | ||
|} | |} | ||
=====Building Levels===== | =====Building Levels===== | ||
{| align=center | {| align=center | ||
! | !Уровень 1 | ||
! | !Уровень 2 | ||
|- | |- | ||
|[[File:DH_Production3_5x8_L1_0008.png|200px|center]] | |[[File:DH_Production3_5x8_L1_0008.png|200px|center]] | ||
|[[File:DH_Production3_5x8_L2_0008.png|200px|center]] | |[[File:DH_Production3_5x8_L2_0008.png|200px|center]] | ||
|- | |- | ||
|colspan="6" style="font-size:12px;text-align:center;"| | |colspan="6" style="font-size:12px;text-align:center;"|Нажмите на уровень здания, чтобы увидеть увеличенное изображение. | ||
|} | |} | ||
<br> | <br> | ||
==== | ====Опреснительная установка==== | ||
An apparatus placed in a saltwater lake that foams up the water, thus skimming the salt from it. And here we go: Precious salt and delicious pure drinking water! What a striking invention! | An apparatus placed in a saltwater lake that foams up the water, thus skimming the salt from it. And here we go: Precious salt and delicious pure drinking water! What a striking invention! | ||
=====Назначение===== | =====Назначение===== | ||
The purpose of the | The purpose of the Опреснительная установка is to produce: | ||
*[[File:ch22_salt.png]] '''Cave Salt''' | *[[File:ch22_salt.png]] '''Cave Salt''' | ||
** | ** Используются для разблокировки Технологий в [[Меню исследований]]. | ||
** | ** Используются в качестве опции производственных затрат для создания [[File:ch22_snails.png]] '''Глубоководные морские улитки''' в [[Китовая бухта|Китовой бухте]]. | ||
*[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | *[[File:ch22_shrimps.png]] '''Светящиеся креветки''' | ||
** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ** It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the [[Whale Bay]]. | ||
=====Требования===== | =====Требования===== | ||
To be able to build the | To be able to build the Опреснительная установка you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the [[Whale Bay]] with the [[Streets#Settlement_Streets_Overview|'''Provisional Path''']]. | ||
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt. | There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt. | ||
Строка 332: | Строка 332: | ||
<br> | <br> | ||
=====Производство===== | =====Производство===== | ||
In the | In the Опреснительная установка you can produce '''Cave Salt''' and '''Светящиеся креветки'''. '''Cave Salt''' can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. '''Светящиеся креветки''' have only one production option. | ||
[[File:Desalination_Plant_Produce.png|center]] | [[File:Desalination_Plant_Produce.png|center]] | ||
Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[ | Just like other exclusive productions of the Settlement, this can also be Boosted through certain '''Ancient Wonders''' and also through a '''Settlement Production Bonus''' which is obtained through a [[Процветание]] Boost factor. | ||
[[File:Desalination_Plant_Boost.png|center]] | [[File:Desalination_Plant_Boost.png|center]] | ||
=====Улучшения===== | =====Улучшения===== | ||
The | The Опреснительная установка can only be upgraded to level 2. To upgrade Опреснительная установка to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs. | ||
[[File:Desalination_Plant_Upgrade.png|center]] | [[File:Desalination_Plant_Upgrade.png|center]] | ||
Строка 349: | Строка 349: | ||
!colspan="15"|Desalination Plant Information | !colspan="15"|Desalination Plant Information | ||
|- | |- | ||
| | |Уровень | ||
|colspan="3"|{{Requirements}} | |colspan="3"|{{Requirements}} | ||
|colspan="3"|{{Costs}} | |colspan="3"|{{Costs}} | ||
Строка 357: | Строка 357: | ||
|rowspan="2"|{{Size}} | |rowspan="2"|{{Size}} | ||
|rowspan="2"|{{Construction Time}} | |rowspan="2"|{{Construction Time}} | ||
|rowspan="2"|[[File:Prosperity.png| | |rowspan="2"|[[File:Prosperity.png|Процветание]] | ||
|rowspan="2"|[[File:Work.png|Общественная работа]] | |rowspan="2"|[[File:Work.png|Общественная работа]] | ||
|rowspan="2"|[[File:Ag2+2.png|Refined Ascended Goods]] | |rowspan="2"|[[File:Ag2+2.png|Refined Ascended Goods]] | ||
Строка 364: | Строка 364: | ||
|colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | |colspan="3"|[[File:ch22_shrimps.png|Светящиеся креветки]] | ||
|- | |- | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|style="background-color:#e5c799"|[[File:time_small.png| | |style="background-color:#e5c799"|[[File:time_small.png|Время производства]] | ||
|style="background-color:#e5c799"| | |style="background-color:#e5c799"|Кол-во | ||
|- | |- | ||
|style="background-color:#d4ba91"|1 | |style="background-color:#d4ba91"|1 | ||
Строка 395: | Строка 395: | ||
!colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_sponges.png|Sea Sponges]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | !colspan="13"|'''(*)''' This 3-hour production option also requires [[File:ch22_sponges.png|Sea Sponges]] from [[Whale Bay|'''Whale Bay''']] as a production cost. | ||
|- | |- | ||
!colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[ | !colspan="13"|'''Remember:''' In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, [[Процветание|'''visit the page dedicated to the article to find out more''']]. | ||
|- | |- | ||
|} | |} | ||
=====Building Levels===== | =====Building Levels===== | ||
{| align=center | {| align=center | ||
! | !Уровень 1 | ||
! | !Уровень 2 | ||
|- | |- | ||
|[[File:DH_Production4_6x7_L1_0008.png|200px|center]] | |[[File:DH_Production4_6x7_L1_0008.png|200px|center]] | ||
|[[File:DH_Production4_6x7_L2_0008.png|200px|center]] | |[[File:DH_Production4_6x7_L2_0008.png|200px|center]] | ||
|- | |- | ||
|colspan="6" style="font-size:12px;text-align:center;"| | |colspan="6" style="font-size:12px;text-align:center;"|Нажмите на уровень здания, чтобы увидеть увеличенное изображение. | ||
|} | |} |
Версия от 20:57, 23 сентября 2024
Здания Гаваней глубин | |||||
---|---|---|---|---|---|
Производственные здания Гаваней глубин
Как только вы разблокируете технологию «Безопасное убежище» в Меню исследований, вы сможете построить все производственные здания Гаваней глубин.
Подсказка: Обязательно проверьте доступный уровень Процветания, прежде чем строить более одного производственного здания одного типа. |
Каньон окаменелостей
Заполненное водой ущелье, окруженное крутыми склонами, где гигантский (но мирный) наутилус собирает с утесов гигантских моллюсков и другие морепродукты.
Назначение
The purpose of the Каньон окаменелостей is to produce:
- Морепродукты
- Используются для разблокировки Технологий в Меню исследований.
- Используются в качестве опции производственных затрат для создания Сорняка-приманки в Китовой бухте.
- Светящиеся креветки
- Это единственный ограниченный ресурс в этой Главе и используются в качестве опции производственных затрат для создания всех доступных ресурсов в Китовой бухте.
Требования
Чтобы иметь возможность построить Каньон окаменелостей, вы должны разблокировать ее технологию в дереве исследований и потратить ресурсы на ее строительство. Она должна быть подключена к Китовой бухте с помощью Условных путей.
Количество зданий, которые вы можете построить в городе, не ограничено, его можно улучшать, хранить, продавать и перестраивать.
Помните: В этой Главе важно учитывать количество доступного вам Процветания, поэтому убедитесь, что его достаточно для строительства. Подробнее о Процветании можно узнать на соответствующей странице. |
Производство
In the Каньон окаменелостей you can produce Морепродукты and Светящиеся креветки. Морепродукты can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Светящиеся креветки have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Процветание Boost factor.
Улучшения
The Каньон окаменелостей can only be upgraded to level 2. To upgrade Каньон окаменелостей to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Upgrading Каньон окаменелостей to the next level will increase:
- The amount of Resources per production time. So the production will be more efficient!
- The amount of Процветание used by the building, so the production of all settlement resources will be more efficient.
Обзор Каньона окаменелостей
Обзор Каньона окаменелостей | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Уровень | Требования | Стоимость | Польза (Обычное производство) | |||||||||||
Кол-во | Кол-во | |||||||||||||
1 | 8x5 | 24ч | 18 | 310 | 590K | - | 3ч 9ч 3ч(*) |
200 370 1020 |
6ч | 5400 | ||||
2 | 8x5 | 36ч | 11 | 380 | - | 720K | 3ч 9ч 3ч(*) |
310 560 1540 |
6ч | 8000 | ||||
(*) This 3-hour production option also requires from Whale Bay as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Уровни здания
Уровень 1 | Уровень 2 | ||||
---|---|---|---|---|---|
Нажмите на уровень здания, чтобы увидеть увеличенное изображение. |
Fishing Spot
A large fishing pond fed with water and fresh fish from a nearby grotto. With a fishing boat and a large net, the Harbour Halfings should be able to catch quite a few fish there. Yummy!
Назначение
The purpose of the Fishing Spot is to produce:
- Shore Fish
- Используются для разблокировки Технологий в Меню исследований.
- Используются в качестве опции производственных затрат для создания Garden Eels в Китовой бухте.
- Светящиеся креветки
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Требования
To be able to build the Fishing Spot you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Помните: В этой Главе важно учитывать количество доступного вам Процветания, поэтому убедитесь, что его достаточно для строительства. Подробнее о Процветании можно узнать на соответствующей странице. |
Производство
In the Fishing Spot you can produce Shore Fish and Светящиеся креветки. Shore Fish can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Светящиеся креветки have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Процветание Boost factor.
Улучшения
The Fishing Spot can only be upgraded to level 2. To upgrade Fishing Spot to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Upgrading Fishing Spot to the next level will increase:
- The amount of Resources per production time. So the production will be more efficient!
- The amount of Процветание used by the building, so the production of all settlement resources will be more efficient.
Fishing Spot Overview
Fishing Spot Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Уровень | Требования | Стоимость | Польза (Обычное производство) | |||||||||||
Кол-во | Кол-во | |||||||||||||
1 | 7x6 | 24ч | 18 | 420 | 530K | - | 3h 9h 3h(*) |
500 910 2500 |
6h | 5400 | ||||
2 | 7x6 | 36ч | 11 | 500 | - | 640K | 3ч 9ч 3ч(*) |
750 1360 3700 |
6ч | 8000 | ||||
(*) This 3-hour production option also requires from Whale Bay as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Building Levels
Уровень 1 | Уровень 2 | ||||
---|---|---|---|---|---|
Нажмите на уровень здания, чтобы увидеть увеличенное изображение. |
Kelp Farm
A tranquil pond full of climbing plants on which bright spherical fruits grow. The Turtle Dragon Dondorion nibbles on the plants with pleasure... Be quick before he eats the coveted fruit as well!
Назначение
The purpose of the Kelp Farm is to produce:
- Плоды ламинарии
- Используются для разблокировки Технологий в Меню исследований.
- Используются в качестве опции производственных затрат для создания Sea Sponges в Китовой бухте.
- Светящиеся креветки
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Требования
To be able to build the Kelp Farm you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Помните: В этой Главе важно учитывать количество доступного вам Процветания, поэтому убедитесь, что его достаточно для строительства. Подробнее о Процветании можно узнать на соответствующей странице. |
Производство
In the Kelp Farm you can produce Плоды ламинарии and Светящиеся креветки. Плоды ламинарии can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Светящиеся креветки have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Процветание Boost factor.
Улучшения
The Kelp Farm can only be upgraded to level 2. To upgrade Kelp Farm to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Kelp Farm Overview
Kelp Farm Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Уровень | Требования | Стоимость | Польза (Обычное производство) | |||||||||||
Кол-во | Кол-во | |||||||||||||
1 | 5x8 | 24h | 18 | 310 | 330K | - | 3h 9h 3h(*) |
270 490 1340 |
6h | 5400 | ||||
2 | 5x8 | 36h | 11 | 380 | - | 400K | 3h 9h 3h(*) |
400 740 2000 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Whale Bay as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Building Levels
Уровень 1 | Уровень 2 | ||||
---|---|---|---|---|---|
Нажмите на уровень здания, чтобы увидеть увеличенное изображение. |
Опреснительная установка
An apparatus placed in a saltwater lake that foams up the water, thus skimming the salt from it. And here we go: Precious salt and delicious pure drinking water! What a striking invention!
Назначение
The purpose of the Опреснительная установка is to produce:
- Cave Salt
- Используются для разблокировки Технологий в Меню исследований.
- Используются в качестве опции производственных затрат для создания Глубоководные морские улитки в Китовой бухте.
- Светящиеся креветки
- It is the only capped Resource of the Chapter and is used as a production cost to produce all the available resources in the Whale Bay.
Требования
To be able to build the Опреснительная установка you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected to the Whale Bay with the Provisional Path.
There is no limit to the number of buildings you can build in the city, it can be upgraded, stored, sold, and rebuilt.
Помните: В этой Главе важно учитывать количество доступного вам Процветания, поэтому убедитесь, что его достаточно для строительства. Подробнее о Процветании можно узнать на соответствующей странице. |
Производство
In the Опреснительная установка you can produce Cave Salt and Светящиеся креветки. Cave Salt can be produced using 3 different options. Each production differs in cost, influencing the amount you will receive on collection. Светящиеся креветки have only one production option.
Just like other exclusive productions of the Settlement, this can also be Boosted through certain Ancient Wonders and also through a Settlement Production Bonus which is obtained through a Процветание Boost factor.
Улучшения
The Опреснительная установка can only be upgraded to level 2. To upgrade Опреснительная установка to level 2 you need to unlock the Safe Haven Upgrades Technology and spend its upgrade costs.
Desalination Plant Overview
Desalination Plant Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Уровень | Требования | Стоимость | Польза (Обычное производство) | |||||||||||
Кол-во | Кол-во | |||||||||||||
1 | 6x7 | 24h | 18 | 420 | 260K | - | 3h 9h 3h(*) |
470 860 2300 |
6h | 5400 | ||||
2 | 6x7 | 36h | 11 | 500 | - | 320 | 3h 9h 3h(*) |
700 1290 3500 |
6h | 8000 | ||||
(*) This 3-hour production option also requires from Whale Bay as a production cost. | ||||||||||||||
Remember: In this Chapter, the boost for Settlement Productions is made through a Prosperity Factor, visit the page dedicated to the article to find out more. |
Building Levels
Уровень 1 | Уровень 2 | ||||
---|---|---|---|---|---|
Нажмите на уровень здания, чтобы увидеть увеличенное изображение. |