Резиденция: различия между версиями
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=== Резиденция=== | === Резиденция=== | ||
====Назначение==== | ====Назначение==== | ||
To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins and later in [[The Vallorian Legend|'''Chapter XXI - The Vallorian Legend''']] a new resource called - Community Work as taxes. | |||
Резиденции предоставляют вам две важные особенности игры: <br> | |||
* [[File:Populationadd.png|25px|Population]] '''Population''' | |||
* [[File:Coin_small.png|Coins]] '''Coins'''<br> | |||
From [[The Vallorian Legend|'''Chapter XXI - The Vallorian Legend''']] onwards, Residences are able to produce a new resource alternatively: | |||
* [[File:Work.png]] '''Community Work''' | |||
<br> | |||
=====Население===== | |||
'''Население''' [[File:Populationadd.png|25px]] может быть увеличено за счет Резиденций. Чем больше уровень Резиденций, тем больше жителей там смогут разместиться. Население необходимо для строительства новых зданий любого типа, кроме самих Резиденций и аналогично для улучшения зданий. | |||
The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population". | |||
* | * Total population is the sum of population generated by all residences of the city<br> | ||
* | * Working population is the sum of population used by all non-residential buildings | ||
=====Coins===== | |||
From '''Chapter I to XX''', Coins [[File:Coin_small.png]] are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected! At higher levels you can early collect them after 3 hours and its total production time is 24 hours. | |||
'''Please note''': From Chapter XXI onwards, Coins production will be the default choice in Residences of level 46 and above, but if you switch to Community Work production you will need to select Coins production option if you wish to produce them. | |||
[[File:Coins_Production_new.png|center]] | |||
Remember, however, to keep your Coins balanced! They will be collectable only until your storage is full. Once, or if, this happens you have to spend Coins in order to collect more. Once your storage is full, you will see a red marker in it and your Coins will turn grey. | |||
[[File:FullCoins.png|center|]] | [[File:FullCoins.png|center|]] | ||
<br> | |||
[[File:Coins_Grey.png|center]] | |||
Coins are needed for a variety of things such as, unlocking technologies, construction, Goods production, building upgrades, World Map expeditions and so on, so be sure to keep up with their production on a regular basis. | |||
{|align="center" cellpadding="1" width="100%" | |||
|style="background-color:#af895f;"|'''Hint:'''If your Coin storage is getting full, you may want to visit the [[Trader|Trader]] and spend a few in the Wholesaler. Or you can upgrade your Main Hall instead so you have a larger storage. | |||
|} | |||
<br> | |||
=====Community Work===== | |||
From [[The Vallorian Legend|'''Chapter XXI - The Vallorian Legend''']] onwards, '''Community Work''' [[File:Work.png]] is also produced by Residences. However, although this is an automatic production you will have to choose between the production of Coins or Community Work. | |||
[[File:Work_Production.png|center]] | |||
Once the Community Work is selected, its production will start automatically until it is exchanged for Coins. You can early collect its production after a period of 3 hours and its total production takes 24 hours. Its production can be boosted with [[Culture]] Bonus like Coins and Supplies. | |||
'''Please note''': When you select any of the resources the clock will restart from 0 and you will lose the amount of uncollected resource previously chosen. | |||
[[File:Residences_clock_restart.png|center]] | |||
{|align="center" cellpadding="1" width="100%" | {|align="center" cellpadding="1" width="100%" | ||
|style="background-color:#af895f;"|''' | |style="background-color:#af895f;"|'''Please note''': Like some other special resources, Community Work is also subject to '''10% decay during the night'''. | ||
|} | |} | ||
=====Prosperity===== | |||
From [[The Vallorian Legend|'''Chapter XXI - The Vallorian Legend''']] onwards, Residences will provide another special requirement: | |||
*[[File:Prosperity.png|25px]] '''Prosperity'''. | |||
Prosperity is needed to build some Chapter special buildings, if you wish to know more about this special requirement please visit the [[Prosperity|'''page dedicated to the subject''']]. | |||
==== Требования==== | ==== Требования==== | ||
Вы можете заказать Резиденции в меню строительства. Их можно перенести, продать или улучшить. Также Резиденции нужно соединить с Ратушей. | Вы можете заказать Резиденции в меню строительства. Их можно перенести, продать или улучшить. Также Резиденции нужно соединить с Ратушей in order to produce its resources.. | ||
====Улучшение==== | ====Улучшение==== | ||
Строка 36: | Строка 69: | ||
Улучшение Резиденций до следующего уровня увеличит: | Улучшение Резиденций до следующего уровня увеличит: | ||
#Количество генерируемых Монет за один и тот же промежуток времени. Производительность вашего города возрастет в разы! | #Количество генерируемых Монет за один и тот же промежуток времени. Производительность вашего города возрастет в разы! | ||
#The amount of produced Community Work per time (only from Chapter XXI onwards). So the production will be more efficient! | |||
#The amount of Prosperity provided by the building (only from Chapter XXI onwards). | |||
#Количество населения. Население очень важно потому как ни одно строение и улучшение (кроме самих Резиденций) не обходится без жителей города. | #Количество населения. Население очень важно потому как ни одно строение и улучшение (кроме самих Резиденций) не обходится без жителей города. | ||
Версия от 18:35, 17 августа 2023
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Резиденция
Назначение
To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins and later in Chapter XXI - The Vallorian Legend a new resource called - Community Work as taxes.
Резиденции предоставляют вам две важные особенности игры:
From Chapter XXI - The Vallorian Legend onwards, Residences are able to produce a new resource alternatively:
Население
Население может быть увеличено за счет Резиденций. Чем больше уровень Резиденций, тем больше жителей там смогут разместиться. Население необходимо для строительства новых зданий любого типа, кроме самих Резиденций и аналогично для улучшения зданий.
The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population".
- Total population is the sum of population generated by all residences of the city
- Working population is the sum of population used by all non-residential buildings
Coins
From Chapter I to XX, Coins are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected! At higher levels you can early collect them after 3 hours and its total production time is 24 hours.
Please note: From Chapter XXI onwards, Coins production will be the default choice in Residences of level 46 and above, but if you switch to Community Work production you will need to select Coins production option if you wish to produce them.
Remember, however, to keep your Coins balanced! They will be collectable only until your storage is full. Once, or if, this happens you have to spend Coins in order to collect more. Once your storage is full, you will see a red marker in it and your Coins will turn grey.
Coins are needed for a variety of things such as, unlocking technologies, construction, Goods production, building upgrades, World Map expeditions and so on, so be sure to keep up with their production on a regular basis.
Hint:If your Coin storage is getting full, you may want to visit the Trader and spend a few in the Wholesaler. Or you can upgrade your Main Hall instead so you have a larger storage. |
Community Work
From Chapter XXI - The Vallorian Legend onwards, Community Work is also produced by Residences. However, although this is an automatic production you will have to choose between the production of Coins or Community Work.
Once the Community Work is selected, its production will start automatically until it is exchanged for Coins. You can early collect its production after a period of 3 hours and its total production takes 24 hours. Its production can be boosted with Culture Bonus like Coins and Supplies.
Please note: When you select any of the resources the clock will restart from 0 and you will lose the amount of uncollected resource previously chosen.
Please note: Like some other special resources, Community Work is also subject to 10% decay during the night. |
Prosperity
From Chapter XXI - The Vallorian Legend onwards, Residences will provide another special requirement:
Prosperity is needed to build some Chapter special buildings, if you wish to know more about this special requirement please visit the page dedicated to the subject.
Требования
Вы можете заказать Резиденции в меню строительства. Их можно перенести, продать или улучшить. Также Резиденции нужно соединить с Ратушей in order to produce its resources..
Улучшение
Улучшение Резиденций до следующего уровня увеличит:
- Количество генерируемых Монет за один и тот же промежуток времени. Производительность вашего города возрастет в разы!
- The amount of produced Community Work per time (only from Chapter XXI onwards). So the production will be more efficient!
- The amount of Prosperity provided by the building (only from Chapter XXI onwards).
- Количество населения. Население очень важно потому как ни одно строение и улучшение (кроме самих Резиденций) не обходится без жителей города.